CTAM Wired Webcast:
Gaming’s Cross-Media Potential
Wednesday, April 14, 2021 | 3:00 – 3:30 p.m. ET
The media business is measured and driven by minutes of attention and the $100 billion gaming industry is a growing competitor for audience share. View the trajectory of this growing business, expansion of markets and the increasing intersection of gaming, game technology on broadband value, pop culture, TV and film.